Thursday, 29 November 2012

Shot by Shot Guide of 'Solo' Thriller







SHOT BY SHOT GUIDE

1.First we see a bird’s eye view of the tidy boys room, with the boy in bed asleep. The room is covered in posters of aeroplanes and Air fix models neatly placed on a desk next to his computer. This aeroplane theme runs throughout the room and is an occurring feature to the boys persona.

2.Next we see a medium shot of the boy sat on the bed, looking wide awake. The abrupt movement of him sitting up connoting he had a troubling dream.

3.We then see a close up of the boy leaning over and turning the bed side light on. He flicks the switch, then the shot changes too….

4.A close up of the filament in the light bulb. The filament then exposes to a bright white colour which feels the screen.

5.The white screen then zooms out to reveal a poster and continues to zoom out until we are back to the previous shot of his profile.

6.The camera then rotates around the back of the boys head, using the back of his head as the rotation point.

7.  The camera zooms into the Rubik’s cube to show he has focused his attention onto it. Then the camera zooms into a single square.

8.The colour that is focused on the Rubik’s cube fills the screen, the colour then changes, sliding on a colour scale.

8. a) After the screen has gone through the colour scale and the titles have been shown, the final colour will be light grey.

9. From this shot of the whole, grey, screen, we slowly zoom out to reveal that the grey is the colour of a cartoon plane on the boy’s pyjama bottoms. The camera keeps zooming out until the boy’s feet and calves are in view.

10. This shot continues into tracking shot of the boy walking across the room until he is in the left of the frame.  The camera follows his feet and, to do so, rotates 90 degrees and also reverses under a table and we see the table leg come slightly into view – out of focus. The tracking shot is from an inferior level so when he walks to the other side of the room to the computer and desk, the perspective makes him look smaller than the table leg. From this view we also his hand reach to the left.

10. a) Here will be a match on action shot of his hand picking up the unfinished Rubik’s Cube and his hand moving back towards his body.

10. b) We then return to the previous shot and see the rest of this movement.

11. The camera then tilts/pans up the table leg to reveal a model plane on the table. Here, because of the perspective, the plane looks life-size compared to the boy.

11. b) The camera then pans along the table and as it looks through a magnifying glass, the boy’s head is warped and magnified – signifying his intelligence. The pan finishes with him on the right of the frame. We see his arm start to reach out…

12. Match on action of his hand putting the completed Rubik’s cube down and moving his hand away – we don’t see the surface the puzzle is placed on… (the colour we see from the front of the cube is red, to signify danger.)

12. a) until the camera zooms out to reveal that the completed Rubik’s cube has been placed on top of an organised pile of around 8 other Rubik’s cubes. The screen then snaps into black.

13. Then, with the black background, a green ‘1’ is typed on to the screen. Then slowly, a ‘0’ and then, with increasing speed, green binary code fills the screen. The black background is then replaced by the image of the out of focus silhouette of the boy typing.

14. Then, the camera rotates 90 degrees and, through editing, will go through the layers of the computer and come out the other side to show…

14 a) a medium close up of the boy’s profile, lit by the light of the computer. The camera then tracks behind his head, suspends for a moment and then appears to fly into the screen and delves into a world of numbers.
 

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