SHOT BY SHOT GUIDE
1.First we see a bird’s eye view of the tidy boys room, with
the boy in bed asleep. The room is covered in posters of aeroplanes and Air fix
models neatly placed on a desk next to his computer. This aeroplane theme runs
throughout the room and is an occurring feature to the boys persona.
2.Next we see a medium shot of the boy sat on the bed,
looking wide awake. The abrupt movement of him sitting up connoting he had a
troubling dream.
3.We then see a close up of the boy leaning over and turning
the bed side light on. He flicks the switch, then the shot changes too….
4.A close up of the filament in the light bulb. The filament
then exposes to a bright white colour which feels the screen.
5.The white screen then zooms out to reveal a poster and
continues to zoom out until we are back to the previous shot of his profile.
6.The camera then rotates around the back of the boys head,
using the back of his head as the rotation point.
7. The camera zooms
into the Rubik’s cube to show he has focused his attention onto it. Then the
camera zooms into a single square.
8.The colour that is focused on the Rubik’s cube fills the
screen, the colour then changes, sliding on a colour scale.
8. a) After the screen has gone through the colour scale and
the titles have been shown, the final colour will be light grey.
9. From this shot of the whole, grey, screen, we slowly zoom
out to reveal that the grey is the colour of a cartoon plane on the boy’s
pyjama bottoms. The camera keeps zooming out until the boy’s feet and calves
are in view.
10. This shot continues into tracking shot of the boy
walking across the room until he is in the left of the frame. The camera follows his feet and, to do so,
rotates 90 degrees and also reverses under a table and we see the table leg
come slightly into view – out of focus. The tracking shot is from an inferior
level so when he walks to the other side of the room to the computer and desk,
the perspective makes him look smaller than the table leg. From this view we
also his hand reach to the left.
10. a) Here will be a match on action shot of his hand
picking up the unfinished Rubik’s Cube and his hand moving back towards his
body.
10. b) We then return to the previous shot and see the rest
of this movement.
11. The camera then tilts/pans up the table leg to reveal a
model plane on the table. Here, because of the perspective, the plane looks
life-size compared to the boy.
11. b) The camera then pans along the table and as it looks
through a magnifying glass, the boy’s head is warped and magnified – signifying
his intelligence. The pan finishes with him on the right of the frame. We see
his arm start to reach out…
12. Match on action of his hand putting the completed
Rubik’s cube down and moving his hand away – we don’t see the surface the
puzzle is placed on… (the colour we see from the front of the cube is red, to
signify danger.)
12. a) until the camera zooms out to reveal that the
completed Rubik’s cube has been placed on top of an organised pile of around 8
other Rubik’s cubes. The screen then snaps into black.
13. Then, with the black background, a green ‘1’ is typed on
to the screen. Then slowly, a ‘0’ and then, with increasing speed, green binary
code fills the screen. The black background is then replaced by the image of
the out of focus silhouette of the boy typing.
14. Then, the camera rotates 90 degrees and, through
editing, will go through the layers of the computer and come out the other side
to show…
14 a) a medium close up of the boy’s profile, lit by the
light of the computer. The camera then tracks behind his head, suspends for a
moment and then appears to fly into the screen and delves into a world of
numbers.
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